mwo binary laser cannon. I've haven't seen a single member on this site say something good about the AC2. mwo binary laser cannon

 
I've haven't seen a single member on this site say something good about the AC2mwo binary laser cannon  Started by Tectonix, Aug 24 2023 07:46 PM Balance Gameplay Weapons

As far as what's going to work well with what mech. 63%]) Percentage of vote: 19. Within the 1. Both of the laser alternatives may have that DPS initially but there will come a time where you have to cool down and thus will not fire the. #mechwarrior #mechwarrioronline #battletech Today's video contain gameplay, build and. Binary Laser remains included in the Standard Laser category and will benefit from quirks that affect all Standard lasers. More about Fraxel Laser. This Mod been 7 weeks in the making and now SOOO excited to share with y'all and the MWO community! 502. Their weights, slot sizes, cooldowns, and ammo weights should follow the same trends set for those parameters in MWO. Plasma rifles, PPC with ammo Rifles, Lacs Equipment. 2x LRM20+Art, Tag, 3 medium lasers. and immersion, though better with certain mods. But wouldnt bet on it. 1 (sounds) (Updated for August patch) Audio. . Posted 28 August 2023 - 03:36 PM. I think you misspelt tandem charge srms. The ISML is not so great as an primary weapon, lets face it. Prior to the holiday, nearly 40,000 people signed a petition condemning the Macy’s Thanksgiving Parade as “liberal nonsense” because it would feature self-described “non-binary. Just food for thought. Mech Mortars(1-8)(as Ballistics) (17 votes [15. One overlooked detail is that pulse lasers are more heat/damage efficient, trading in tonnage for more damage at lesser distance. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION; 2. Had never heard of a battletech unit with that name. There is a STOCK and + version in the mod - found on the Zeus ZEU-6Y) Tronel Large Laser (an inferior LL that generates. Quick way to balance the new Binary Laser Cannon. Gauss is built to be a sniper weapon, slow to charge, slow to cooldown, and easy to miss with at max range. You are correct Aedan, laser builds will usually be out DPSed by ballistic builds. The following 55 pages are in this category, out of 55 total. Can We Has Some Of Dat Binary Laser Cannonz For Dat Sweet Alphas Too Like Da Clanz Started by Kin3ticX, Oct 20 2017 08:05 PM Prev; Page 2 of 3 ; 1; 2; 3; Next; You cannot reply to this topic; Go to first unread post; 40 replies to this topicIts worth noting, that in BattleTechnology's laser page, examples are provided in which the Sunglow Type 2 Heavy (large) Laser has 5 MW with a 0. Clan Heavy Small: Solid addition for backstabbers (ex: piranha, linebacker). X-Large Pulse had 50% greater range than regular Large Pulse in TT, so if it received the same range bump over the regular Large Pulse in MWO, it'd have 547. LL: max fire 3x LL without Ghost Heat penalty. 5. Ways to prevent Binary Laser boating? Just give it ghost heat if 3 are fired at once. Just not as easy to manage. Binary Laser Cannon aka Blazer Cannon or simply Blazer is like a double-barrel shotgun always firing both barrels at once, only with lasers instead. The damage/heat ratio looks a lot like the original ratios posted before it was fixed in errata in the tabletop rules (The original publication had the values inverted. What makes the Champion great: Fun playstyle. X-Pulses trade heat for range. The Thunderbolt got a nice quirk pass recently and this gave the Thunderbolt a new lease of life. Binary Laser Cannon; Bombast Laser; C. . 5 to 1 damage per tick depending on the number of ticks, which 1 crit does the tick's damage to. Large Laser hunch back might not be so good. . 43 heat) due to ghost heat (instead of 28). +50% heat for +50% range, that's a massive nerf to DPH/eDPS. Fixed Armor Slot x2, Fixed Armor Slot x2, Fixed Armor Slot x2, Medium Pulse Laser, ER Small Laser, Machine Gun x2. And the I. Captain; Posts: 1840; Tell me about the Binary Laser « on: 29 September 2016, 14:23:46. 83 per volley of 4 for the Stalker 4N. the AMS (in TT and in MWO) is basically a MG with missile radar. MWO went into publicly accessible Open Beta on 29th of October 2012 and was officially released on September 17th, 2013. martian, on 23 August 2023 - 04:56 AM, said: Large laser (or a pair of them) offers a shorter cooldown and a shorter duration. Based on what I said above, I'd start with a simple loadout. Tanky, agile enough, fast enough, good hitboxes and those 5 torso hardpoints are the highest E hardpoints in that number on any IS heavy. Available after 3105. Quirk swaps have been done to a couple mechs (TDR-5S and MAD-4A) to maintain their boosts to Binary Lasers (check. It is a various damage Laser. 9% laser cooldown reduction - but there is a catch:. However this changed quite some time ago around the time when it was made into a "skill" on the tree. 50%) has been building laser guns for the U. Always have a target locked when one is available. Variants []. Mad Cat 2B. The Case For The Binary Laser Cannon (2016 Edition) Started by FLG 01, May 20 2016 03:. BINARY LASER CANNON Reduced cooldown to 3. It can fit 2 HLL, 2ERML, and ecm, while giving a heat efficiency of 1. 7 binary large laser, damage/tonnage based on binary laser damage/tonnage, put forth in consideration of the range reduction reduce PPC heat generation to 7. Mech quirks that are exclusive to Standard Large Laser no longer affect Binary Laser Cannon. Welcome back IS has gotten x pulse and binary lasers and clan has gotten their hyper assault gauss. Disclaimer: This isn't cannon and deviated from canon where devs want to stick to it. 1 Small Pulse Laser. Generates as much heat as 2 LL, but only does 75% of that total damage. +0. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot…AC/10 is a large pulse laser with lower heat and does all its damage at once. 5s (from 3. A: Surprisingly the Heavy Small laser will help you do more pinpoint damage, as it has a shorter range and more damage per duration. So I'm forcing myself to play builds that are really popular that were never my go-to builds (ballistic/missiles). . Experimentation is the only way to find out reallyMedium X-Pulses now have more punch, and decent range to pair with Ballistics at mid-range. Please note that while individual designs are themselves considered in the category of technology, the various sub categories for complete designs are all grouped under the category Complete Units. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION; 3. Member. 10%]) Percentage of vote: 27. . 10%. - Engine is too big. . With a 20% reduction, which does not apply to ghost heat, that is 7*4-20%+3. Member. Hag's are rated in 10/20/40 by damage dealt. 79: 2. "--Wash, Firefly. But at least we'd have the option for people crazy. Binary Laser remains included in the Standard Laser category and will benefit from quirks that affect all Standard lasers. All of this while still being reasonably heat efficient and using a standard engine. 74 SXPL, MXPL, LXPL works. Just like the BLC! [deleted] • 4 yr. Started by evil713, Jun 11 2012 06:. In real time, its almost 5 seconds of shooting to kill anything. 5 duration with binary = 13 damage) (cooldown = 3. Making the beams slightly pink doesn't make Blazer beams any easier/harder to visually identify than they already were. BINARY LASER CANNON. 25s (from 1. The small laser was moved to the left. The CGR-1A1 Charger is considered by many to be an utter failure of a mech, the main reason is that it is an assault that has the role of a scout. I don't want answers. ) ~~~~~ Also: Running Patch Log List since April 2021 and onwards (aka Cauldron Changes): My heavy laser boat of choice is the NovaCat-D, with full omnipod bonus it has a perk that allows the me to shoot three heavy large lasers at once without ghost heat, and it has enough leftover tonnage for a clan Gauss Rifle: with three tons of ammo and every available slot filled with clan double heat sinks. ECM: > Weapon Lock on Time penalty effect now only affects indirect weapon locks when the firer has no LOS to the target under ECM. Ballistic, because DHS are BattleTech's greatest sin. You shoot longer (in time) , damage goes higher. For the same tonnage you can load Large Chem Laser with two tons of ammunnition, which will last you for entire mission and way easer to manage. There are a few off-beat examples like the BJ-1X spamming 8x MedLas, the CRB-27 doing 6x Medium Pulse, and the TDR-5SS running either 7x Medium Pulse or 1 or 2. Maybe even the Gauss. is has enough weapons and your getting 4 more, be paiteint and eat your cake while you still have it. I've haven't seen a single member on this site say something good about the AC2. Binary Laser Cannon. LL: max fire 3x LL without Ghost Heat penalty. Reduced cooldown to 3. They do have normal projectile speed, and the Targeting Computer DOES affect Gauss Rifles. MWO is good as it is!. Build [mwo. Can we please get the Binary Laser for Inner Sphere? Gives them a weapon the clanners don't have. Their weights, slot sizes, cooldowns, and ammo weights should follow the same trends set for those parameters in. There is a special place in hell for guys that think that a laser cannon need rotating parts. The two AC10 autocannons on this Bushwacker build provide dakka and the two medium lasers provide the pew pew, at the cost of a sensitive XL engine. Even if things like Laser Vomit and Gauss Vomit were to completely die out, it would remain as one of the best poptarts/brawlers/dakka mechs in the game. Marauder Main Cannon Isnt it supposed to be a turret? Couldn't find out if the same is true for the II and the IIC though. ) Also called the Blazer, this rather odd system has been around since the early Succession Wars era, and is essentially two standard Large Lasers firing together. IMHO it would have been cool if the Blazer eventually got a Pulse. AC/20 wrecks your face and is beyond comparison except for two large pulses or two PPCs which generate immense heat. Mercenary Rank 2; 125 postsNew content coming to Mechwarrior Online: - New Weapons: Small, Medium and Large X Pulse lasers; Binary Laser Cannon; HAG (20;30;40) - New Legendary Mechs;. This category has the following 2 subcategories, out of 2 total. I realized that with the Helm Memory Core (which has pretty much dictated technology since its discovery) and production lines currently available, we may see this weapon in MWO. The entry for the Binary Laser Cannon states that prototypes were developed in 2812 and "with the re-introduction of double heat sinks {3041}, the Blazer cannon is now a viable weapon". Canon. Flamer - adds heat and a small amount of damage to the target. Not even Jam nodes help the poor RAC2. Reduced cooldown to 3. Laser weapons. Smoke Adders (Theta Galaxy, Clan Star Adder) Rounding Out Reconnaissance Binary. A Narc, 1 Artemis LRM 20, and 3 Artemis LRM 10s is a fun combination. I don't know how much this'll help but from this very sub's old-ish Sound Pack guide there's a nifty document on how to make your own sound mods, right here. Put an XL250, Endo steel, Ferro fiberous (optional), Double heatsink (optional), and place a binary cannon in each side torso, then place the 88 armor points left available how ever you want. Damage per second = 1. Binary Laser Cannon Production information: Type: Energy (Direct-Fire) Tech Base: Inner Sphere: Year Availability 2812 (Prototype) Technical specifications:. Has mostly all weapons up to 3070, including all LBX, Ultra, Rotary and Light Autocannons, Light, Heavy and Snub Nose PPCs, Silver Bullet, Light, Heavy, Improved Heavy Gausses, MRMs, Streak SRMs, ER and X. Experimentation is the only way to find out really Medium X-Pulses now have more punch, and decent range to pair with Ballistics at mid-range. Lasers cause damage by. Binary Laser Cannon aka Blazer Cannon or simply Blazer is like a double-barrel shotgun always firing both barrels at once, only with lasers instead. 2. All original depictions of the Phoenix Hawk have the secondary laser weapons located in the forearms, and its even mentioned as such in official BattleTech fiction. Kudos to FupDup. HA1-0F 2nd Donegal Guards • 4 yr. The Case For The Binary Laser Cannon (2016 Edition) Started by FLG 01, May 20 2016 03:19 PM. Binary Laser remains included in the Standard Laser category. Longer hold more heat to self generated. I haven't been in a Mech in several years, maybe more, but last night I installed it and I'm thrilled to be back. thusly, a volly of 4 me. - Front-Loaded / Burst Damage :Auto Cannon, SRMs, IS LRMs. Only the Heavy Gauss Rifle can do that, and it's not in the game. I love how they weapons have different character and are unique, but if you look at the pilot stats, it's clearly backwards in the area of higher chance to hit. Players control large bipedal combat vehicles known as battlemechs and compete against other. Last Update: 24 Aug 2023. Combined with a generous number of energy hardpoints, the Misery is just as capable of unleashing punishing damage at long range with less heat build up. Mwo And Cannon Started by Dudeman3k, Dec 25 2012 10:24 AM Page 1 of 4 ; 1; 2; 3;. Cannon-wise it's legs should not be reverse jointed. 12 This class of Autocannon halves the damage of the AC 10 for the ability to shoot faster and farther with less heat. 09. I wonder if there are light lasers. 1 second pulse, while the medium laser demonstrated is the Harmon medium laser at 2 MW with a 0. As we will see, it is not exactly a laser rifle, but it is a step on the way. Yeah, it's possible, but RAC's are oddballs. 7MB ; 10-- MechWarrior 3 Reskin Mod Expended 2. Sure, the ERLL can do damage at longer ranges, but 600m is a very normal engagement range; it's trivial to use cover to approach well within 600m on any map. Get a wolfhound of any type. Only the ER SB can snipe. Weighs less than 2 Large Lasers also. Which InnerSphere Weapons, would you like to see added in MWO? Binary Laser Cannon(Energy) (29 votes [27. MechWarrior: Living Legends (MWLL) is an award-winning total conversion mod made in CryEngine 2, continuously updated by a team of over 40 dedicated community developers and testers across the globe. The Bushwacker is a reliable and versatile Mech. Premium Powerups Explore Gaming. UZL-6P, BINARY LASER CANNON. Almost all ballistic weapons are autocannons—the exceptions are Machine Guns and Gauss Rifles which operate differently than ACs and are discussed separately below. It should and its possible. Mostly it's the CD/RoF that allows it to be gangpressed into an AMS unit (with whatever heat gen coming. Binary Laser Cannon Implementation Started by Sadato, Nov 11 2014 06:12 AM You cannot reply to this topic; Go to first unread post; 5 replies to this topic Poll: How Would You Like The B-Laser Cannon Implemented?The problem is that Sarna, while awesome, is a fanproject, not canon itself, and sometimes just wrong. Pretty much as the title says, I am a new player who just made it to tier 3 today, and I'd like to experiment with different builds, but it's pretty difficult because I could not find any list online about how many of each weapons I can fire simultaneously without encountering any ghost heat (or even how much ghost heat can I expect by running over said limit). Mech quirks that are exclusive to Standard Large Laser no longer affect Binary Laser Cannon. LBX weaponary which is more of a shotgun effect with the damage split between the individual pellets/spray and Auto Cannon which break. 15s). ago. Each ton of ammo yields an ample 30 rounds. This is hardly the first laser color mod for MWO. The case is less clear for IS SPL IMHO, as generally only. Maximum damage potential is identical. Autocannon Bushwacker. A few weapons wanted by the community, and that can be added to the game as of now: Binary Cannon: Basically 2 Large Lasers in one. 3. Five medium lasers and either an AC/20 cannon or a heavy gauss rifle make this Mech a force to be reckoned with on the battlefield. Nope, MPLs don't get that "medium laser duration" (even if logically they should) you can see that by hovering mouse over mpl and medium lasers in weapon list on right @ MechDB--> blr-1s. The Large Continuous Beam Laser was not canon, but it made an interesting weapon that rewards the courage to remain out in the open and exposed while you dump low-impulse energy into an opponent for extended periods of time. ARTEMIS: > Spread Bonus Increased to a 30% spread reduction (from 25%) > Tool tip description has been updated to. I'm going to be THAT guy and run 6 Binary Laser Cannons on this Marauder II - just because I can! Warning - extreme chance of melting yourself and the enemy. It would depend on how the Binary Laser canon is implemented by the Devs to see if it's decently balanced or will be thrown to the wayside of MWO's history. The real "energy Gauss" is the Heavy PPC. Started by Tectonix, Aug 24 2023 07:46 PM Balance Gameplay Weapons. 4 FD Laser Cannon Team Unit Expansion, you’ll find an unpainted, easily assembled 1. Looking for CO2 Laser providers in Victoria, BC? See top providers, read unbiased reviews from real people, check out prices, and ask questions at RealSelf. Three variants of the build:EG for Marauder II 4A (LFE 350): + More heatsinks than the Stalker, higher alpha, less heat per alpha, less laser duration, Jump Jet, more armor, similar speed to the Stalker. 5s (from 3. It PROBABLY affects RAC projectile speed, though. 117% Firepower (205 out of 175) Upgrades: Double Heat Sink Total Heatsinks: 12 DHS Armor: Head: 0 (It's already pretty hard to headshot a stalker) CT: 20 RT: 20 LT: 20 All rear armor: 0 (You're as good as dead already if something gets behind you. 2,253 postsWhat kind of weapons are they? There's Light Gauss, Normal Gauss, Heavy Gauss LBX Auto Cannons, Ultra Autocannons, Rotary Autocannons - what size of auto cannon aswell? 2/5/10/20?That said, they are actually better then lasers against short range lights with some good aim since 20+ pinpoint damage is going to kill or neuter most of the faster light mechs (i love 1 shotting locusts with 2 ppcs at short range) whereas laser swill spread damage all over the light most of the time. Basically had a 45% chance of decapitating a Mech in the open with called shot and elite pilot. Is there a mod that brings these sounds into BT? Nothing sounds as good as having a whole gaggle of lasers going off during an alpha strike, the crescendo of "puu- PEW- PPEEEEEEEEEEEEWWWWWWis like music to my ears in that game. Binary Laser Cannon. In case no one knows why having a laser on your head is a big deal. The LaWS is a 60-year-old dream in the making. 030, it might not even be making. has balanced legs so that they are somewhat more difficult to destroy in the first place, but they have also made it that 'Mechs do not simply fall over when a leg is destroyed. Far as range, on a mech that you haven't skilled yet, check the range of. A Clan Gauss Rifle does 75 damage for 3 heat, has a range of 650m and weighs 12 tons, plus ammo. The Large Laser will weigh less and produce less heat, meaning it will be easier to fit into a Mech and use. BINARY LASER CANNON Reduced cooldown to 3. Three Binaries is 27 tons. Ballistic Weapons. Spoiler. Just spent the whole day shopping for a heavy laser boat . Ways to prevent Binary Laser boating? Just give it ghost heat if 3 are fired at once. Peak-trading is the bread and butter of laser boats, and aside from accel/decel nothing in the mobility tree helps in that role. Uploaded: 29 Aug 2022 . The only weapon here that seemed a bit confusing initially was the binary laser. Damage per second = 1. Especially when it's a weapon like the Binary laser that's pretty self balancing. Choose the way you would like them. #mechwarrior #mechwarrioronline #battletech Today's video contain gameplay, build and skill tree guideline. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION / ARCHIVE; 0. Standalone weapon pack that contains all weapons from the Yet Another Mech mod. 31 July 2017 - 10:21 PM. Which InnerSphere Weapons, would you like to see added in MWO? Binary Laser Cannon(Energy) (29 votes [27. 74SXPL, MXPL, LXPL works. Which InnerSphere Weapons, would you like to see added in MWO? Binary Laser Cannon(Energy) (29 votes [27. Its basically two LLs hooked together. Binary Laser Cannon: Good for mechs with few energy hard points, anything more and you’ll fry yourself trying to use them. Even at 8. MWO COMP CHAMPIONSHIP SERIES 2023: Comp Queue has been open for teams to be created, and this month we have the first matches kicking off, as well as a new Tournament Supporter Pack!. View: PIXMA G-Series MegaTank Printers are ideal for users seeking convenient, maintenance-free printing and come with a generous supply of. Quirk swaps have been done to a couple mechs (TDR-5S and MAD-4A) to maintain their boosts to Binary Lasers (check quirk. Pulse lasers are best to use when. 1 Standard Lasers. . ER-Lasers (small, medium and large) have more range, but produce more heat per shot than their standard counterparts, while. Binary Laser remains included in the Standard Laser category and will benefit from quirks that affect all Standard lasers. The only weapon here that seemed a bit confusing initially was the binary laser. It does not apply to players running MWO through Steam. And keep in mind, word on the street is that MWO servers run at 30 tickrate, which means laser durations would be quantized to 0. When double heat-sinks became impossible to manufacture,. 25s (from 1. As far as what's going to work well with what mech. Join the Discord: - Support. . I like it more, visually and functionality wise than PPC's or AC's. Here goes: IS: Autocannon/2, 5, 10, 20 LB 10-X AC Gauss Rifle Machine gun Laser (Small, Medium, Large) ER Large Laser Pulse Laser (Small, Medium, Large) PPC ER PPC. The alphas range between 45 and 57. Whilst they would be interesting, they're fall into the same niche as the Binary Laser Cannon (+50% damage, +100% heat) and are only really useful on hardpoint starved mechs and assaults who can boat the sinks. (BL: max fire 2x BL without Ghost Heat penalty. 1 second pulse, and the Diverse Optics Type 10 Small Laser was 1 MW with a 0. military. 5 duration with binary = 13 damage) (cooldown = 3. The Rotary AutoCannon was developed by the New Avalon Institute of Science in 3062 and is both bulkier and heavier than Ultra-class AutoCannons. 00%. Subcategories. Looking over its stats in TRO: 3039 I found its. Hoping to stay ahead of the increasing technological curve, they apparently used similar design principles to the Lyran Alliance's Heavy Gauss Rifle. This mech has superior medium-range targeting equipment. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION; 4. All these new weapons make cool sounds. 22%. Compared to something like a Mad Dog it has less laser support and its IS LRM's instead of Clans (which is a situational benefit or downside). Ah, I had a brain fart and googled the name, rather than looking it up on sarna lol. Member. 33 heat capacity. . 2. It is debatable and worth investigating. In doing so, I stumbled upon the Binary Laser Cannon and had some flashback memories to the rare occasions I included them in my tabletop games. Longer hold more heat to self generated. For close combat, the 'Mech carries a pair of medium. The Binary option deals tons of damage, but you sacrifice a bit of speed, armor and a lot of heat management. - Allow the Binary Laser Cannon to be mounted on the Spider 5v, and the Locust 1v - Adjust the heat on it so that more than two Binary Laser Cannons fired at the same time instantly destroys any mech firing them. This is a design suggestion for if/when we get X-Pulse laser tehcnology in the game at some point. on another note the binary laser cannon and the Hag gauss are going to make some new builds viable. Was it X-pulse that is currently absent in MWO? Back to top #2 Redshift2k5. ) That said this Binary Cannon seems to have a shorter range, and it has a long duration for the. Very reliable performer. I prefer fast fire rates over max damage per shot. r/Mechwarrior5. The Binary Laser Cannon weighs nine tons and requires four critical slots, making. Binary Laser remains included in the Standard Laser category. You can try out Pyre Light now :) 311 upvotes · 76 comments. KursedVixen. And the Binary-Laser as Blazer as that was its designation when put into production. This guide will showcase several variations of the same build. Bit skeptical if it does anything at all to RACs. The official reddit for MechWarrior Online. Frostbyte demonstrated binary lasers on a STK-4N (which gets laser HSL and large laser HSL) and was able to fire 4 binary lasers without ghost heat triggering. Ace Of Spades. LASERs Array Laser: A combination of four laser cores allowing each to fire at the same target from the same hardpoint. 10%. Subscribe. Having said that I think the Arrow IV is what the LRM should have been. Basing their efforts on prototype “dead-fire” missiles under development at the time, MRMs were intended to deliver a less expensive, homegrown weapon aimed at saturation fire in the mid-range bracket. MAD-1R The earliest version of the Marauder, used by the Royal brigades of the SLDF, the 1R used CASE to protect the autocannon ammunition and carried eleven tons of ferro-fibrous armor. ER Ammunition significantly extended the range of the launcher beyond that of even LRM's, HE Ammunition gave the missiles a much more powerful warhead at a cost of range, and Standard Ammunition split the difference. During the design process, its engineers had to reduce weight of the weapon. Burn duration and cooldown match LLAS, 12 damage, 15 heat. IS-ACs however are single shot weapons in MWO. 3. #81 ice trey. In all past Mechwarrior games, weapons have been primarily classified into three different groups: Ballistic, Missile, and Energy. Laser crits are simply explained as per tick (which is why their crit destruction are awful in MWO, as say a medium laser does between 0. #11 Gas Guzzler. . Two tons of Thumper munitions (forty rounds) and three tons of reloads for the ammo hungry Rotary Autocannon , equal to sixty bursts,. It's just so well rounded and reliable. Gauss Glass Cannon Started by Squarebasher, Jul 29 2015 10:28 AM Page 1 of 2 ; 1; 2; Next; You cannot reply to this topic; Go to first unread post; 25 replies to this topic #1 Squarebasher. The Case For The Binary Laser Cannon (2016 Edition) Started by FLG 01, May 20 2016 03:19 PM BattleMechs. Bushwhacker can run three RAC 2s really well. Extend the range of normal Small Laser (about 150/300m maybe). . As I'm sure most data junkies are aware, the weapon tables available at smurfy [mwo. This firepower does come at a cost. 13 The AC 10 does good damage per shot and can cause havoc out to medium ranges. OK-ish heat. S. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION / ARCHIVE; 5. BattleMechs Binary Laser remains included in the Standard Laser category and will benefit from quirks that affect all Standard lasers. I actually run the dual AMS variant despite the mediocre hardpoints. Set a minimum convergence distance for each weapon based on its listed minimum range. UZL-6P, BINARY LASER CANNON. I have a great idea where to stick cannon. That's an example. ago. I also had the Awesome Stalker (since in an FPS where arm placement actually matters, the Awesome doesn't live up to its name, where the Stalker has 4 of it's 6 energy mounts right along the top of the mech's profil) that was just 4 PPCs and again. Shredder; 971 posts Posted 12 March 2022 - 05:02 AM. #mechwarrior #mechwarrioronline #battletech Today's video contain gameplay, build and skill tree guideline. Suggestion: All range, damage and heat stats stay the same. 89%]). 1. This sacrifice came from the power supply, which made the weapon slow charging. X-pulses seem work better for more maneuverable mechs that can flank the enemy or avoid drawing fire, so only really work well on specific mechs. de] contain a plethora of useful information for all sorts of weaponry and are hands down the best technical resource available for MWO in this regard. Beyond that, there's also the issue of keeping a regular laser on target for a longer period of time. So I thought I'd just make this post to highlight the differences that these two are since I don't have any clan mechs and the wiki doesn't have a lot of detailed information on weapon systems or battlemechs. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION / ARCHIVE; 2. all the canon Mech variants on their respective chassis because some canon variants differ so much that you couldn't get all the weapons sorted out properly given the limitations. I run one with 2 LPL and 12 SL, and another with 2 Binaries and 12 SL. Some example: 2BLC+3ERML with LFE245IS gets advanced ATM!, Binary Lasers, IS gets Silver bullet gauss, Binary lasers or Hyper assault gauss (credits: Beffa) Pseudo-melee weapons for IS mechs! (10-meter flamer type weapon with no heat, mech arms act with melee attack animation). Currently MWO has a TechBase set in the Civil War era. But then why laser weapons need to be cooled down? I mean, that's not shooting `a thing` , so it doesn`t have to be reloaded. Standalone weapon pack that contains all weapons from the Yet Another Mech mod. B.